There are four black-and-white bitmap files corresponding to each menu. These files
are used to construct the required highlight layers for the selection and button
highlight of each menu item. We now locate the four Windows bitmap files provided
with this guide m1mask.bmp, m2mask.bmp, m3mask.bmp, and m4mask.bmp as in the
following pictures. The areas covered with white pixels allow the background colors
of the selected menu page to show through. The areas covered with black pixels act
as a display mask to show the selection and action colors. The DVD specifications
allow up to four colors in the highlight layers. The picture masks provided by this
guide use only two colors (black and white).
 m1mask.bmp
|
 m2mask.bmp
|
 m3mask.bmp |
 m4mask.bmp
|
These four bitmap files are then dragged and dropped to the right pane of the Data
Editor window. The Asset Manager window shows four new items with the default names
as following.
During the registration process of each of the above bitmap files, we select the
category "Sub-picture with Forced Start" for each data item registered. Scenarist
prompts the registration of the file m4mask.bmp as following. If everything is
imported properly without errors, the Information Window shows a message to indicate
the acceptance of the files.
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